| Information | |
|---|---|
| has gloss | eng: T-vertices is a term used in computer graphics to describe a problem that can occur during mesh refinement or mesh simplification. The most common case occurs in naive implementations of continuous level of detail, where a finer-level mesh is sewed together with a courser-level mesh by simply aligning the finer-vertices on the edges of the course polygons. The result is a continuous mesh, however due to the nature of the z-buffer and certain lighting algorithms such as gouraud shading, visual artifacts can often be detected. |
| lexicalization | eng: T-vertices |
| instance of | (noun) the pictorial representation and manipulation of data by a computer computer graphics |
Lexvo © 2008-2025 Gerard de Melo. Contact Legal Information / Imprint