| Information | |
|---|---|
| has gloss | eng: The Warnock algorithm is a hidden surface algorithm invented by John Warnock that is typically used in the field of computer graphics. It works by recursive subdivision of a scene until areas are obtained that are trivial to compute. It solves the problem of rendering a complicated image by avoiding the problem. If the scene is simple enough to compute then it is rendered; otherwise it is divided into smaller parts and the process is repeated. |
| lexicalization | eng: Warnock algorithm |
| instance of | c/Computer graphics algorithms |
| Meaning | |
|---|---|
| German | |
| has gloss | deu: Der Warnock-Algorithmus ist eine Methode aus der Computergrafik zur Verdeckungsberechnung, also um zu ermitteln, welche Teile von Objekten vom Betrachter aus sichtbar sind. Er wurde 1969 von John Warnock entwickelt und meistens auf polygonale Szenen angewandt. |
| lexicalization | deu: Warnock-Algorithmus |
| Polish | |
| has gloss | pol: Algorytm Warnocka jest wynalezionym przez Johna Warnocka algorytmem powierzchni ukrytych, który jest zazwyczaj używany w polu grafiki komputerowej. Jest to algorytm typu „dziel i zwyciężaj” o złożoności O(n \cdot p) gdzie n to liczba wielokątów, a p to liczba pikseli w polu renderowania. |
| lexicalization | pol: Algorytm Warnocka |
| Media | |
|---|---|
| media:img | Warnock1.svg |
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